{"id":480,"date":"2003-01-04T18:43:36","date_gmt":"2003-01-04T18:43:36","guid":{"rendered":"http:\/\/sunpig.com\/mt-entry-480.html"},"modified":"2005-08-28T00:26:26","modified_gmt":"2005-08-28T00:26:26","slug":"everquest","status":"publish","type":"post","link":"https:\/\/sunpig.com\/martin\/2003\/01\/04\/everquest\/","title":{"rendered":"Everquest"},"content":{"rendered":"<p>I bought a copy of <a href=\"http:\/\/everquest.station.sony.com\/\">Everquest<\/a> the other day.  (It&#8217;s the time of year.  The next instalment of &#8220;The Lord of the Rings&#8221; hits the cinema, and Martin&#8217;s thoughts turn to fantasy gaming.)  First impressions: it reminds me of a <a href=\"http:\/\/www.dilbert.com\/\">Dilbert<\/a> cartoon from a few months ago, the one where a doctor tells Alice: &#8220;You&#8217;ve got interface poisoning.  You&#8217;ll be dead in a week.&#8221;  Ick.<\/p>\n<p>Sure, it&#8217;s a complex game with lots of interactions, but does all of this complexity have to be passed on to the newbie user as soon as they log in?  Whatever happened to <a href=\"http:\/\/developer.apple.com\/techpubs\/mac\/HIGuidelines\/HIGuidelines-62.html\">progressive disclosure<\/a>?  And do I really need <em>five<\/em> different mouse actions (left-click, right-click, double-left-click, alt-left-click, left-click and hold) to simply <em>activate<\/em> different features or objects?  You can <a href=\"http:\/\/www.eqinterface.com\/\">skin the interface<\/a> (kudos to the programmers for good use of XML; nuts to the designers for making the basic UI in need of skinning), but it doesn&#8217;t make the fundamental problems go away.<\/p>\n<p>Also, the game is basically four years old, and it shows.  First-person games on the PC have come a long way since then.  Console games, with their smooth, cartoon-like animation are almost fully mainstream now, and so the bar on prettiness is raised.  I know they&#8217;re apples and oranges, but after playing the gorgeous <a href=\"http:\/\/www.ratchetandclankgadgets.com\/\">Ratchet and Clank<\/a> for a week or two, the stilted and angular first-person Everquest feels bony and cold.<\/p>\n<p>But hey, that doesn&#8217;t mean that I don&#8217;t like EQ, though.  Over time the interface will become transparent, and the graphics will take second place to the gameplay, which seems pretty cool so far.  That&#8217;s the <em>advantage<\/em> of it being four years old:  it has had time to mature, and the developers have fine-tuned it <em>extensively<\/em>.<\/p>\n<p>The community seems pretty friendly, too, although I haven&#8217;t done much social interaction yet.  I&#8217;ve just barely figured out how to chat to people without attacking them and being cut down instantly by their reflexes.  I&#8217;ll give it time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I bought a copy of Everquest the other day. (It&#8217;s the time of year. The next instalment of &#8220;The Lord of the Rings&#8221; hits the cinema, and Martin&#8217;s thoughts turn to fantasy gaming.) First impressions: it reminds me of a Dilbert cartoon from a few months ago, the one where a doctor tells Alice: &#8220;You&#8217;ve &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/sunpig.com\/martin\/2003\/01\/04\/everquest\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Everquest&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[],"class_list":["post-480","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/posts\/480","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/comments?post=480"}],"version-history":[{"count":0,"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/posts\/480\/revisions"}],"wp:attachment":[{"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/media?parent=480"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/categories?post=480"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/sunpig.com\/martin\/wp-json\/wp\/v2\/tags?post=480"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}